My capabilities within Set Design extend to scale modelling, prop making, woodworking, concept and design drawing – both digitally and traditionally, 3D printing, painting and texture painting. I’ve developed a practice that marries traditional techniques with contemporary ones – working between the physical, digital and virtual realms with industry standard programmes like Photoshop, After Effects, In Design, Solidworks and Procreate. Specialisms include scale model making – specifically exteriors, prop making, drawing and 3D printing. After graduating I hope to broaden my modelling skills as part of a company, as well as furthering my skills as a freelance designer.